Called Shot
From D20advanced
| CALLED SHOT | One Action |
|---|
You swing high and try to drive your sword into your enemy's heart. You put the bead of your sniper rifle right between the eyes of your target.
You gain a +2 bonus to your attack's critical threat range and a -2 on your attack roll. The adjustments apply to your next attack and last for a full round. This represents aiming at a smaller but more vulnerable area, like a foe's eyes or throat. You can take up to a -5 penalty on your attack roll for a total +5 bonus to your critical threat range.
Make an opposed maneuver check. If you succeed, you take the trade-off successfully.
On a successful critical hit, you may choose to instead inflict one of the following FX rather than deal +5 damage. Your attack still does normal damage in addition to the added FX. You must, however, declare which option you'd like to use in advance:
- Dazzle (Visual) 5: Attack the eyes. You strike at a foe's eyes and might be able to blind him.
- Drain (Constitution) 10: Stab the heart. You sever a major artery, causing massive bleeding and severely weakening your enemy.
- Drain (Dexterity) 10: Knee shot. You smash at a foe's legs, making it difficult for him to move.
- Drain (Strength) 10: Sever muscle. You cut at a joint, making it harder for your foe to bring to bare the full weight of his strength against you.
- Inflict (Attack and Fortitude 5: Sucker punch. You hit a foe in the stomach, inflicting little damage but wracking pain.
- Inflict (Defense and Actions) 5: Head shot. You swing at your foe's head and literally knock him senseless.
Failure: If this maneuver fails, you do not gain the bonus, but you still suffer the penalty.
Examples: Use Might to deliver a painful sucker punch. Use Dexterity to place your knife right in your foe's heart. Use Science to use medical knowledge to stab at pressure points and strike for higher Damage.

