Disease

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DISEASE +2 Modifier




This extra causes an instant duration FX to work like a disease. If you overcome the target's resistance, the target is infected, but the Disease FX does not work immediately. Instead, on the following day, the target makes a check with the same resistance. If that check fails, the FX occurs. If the check succeeds, there is no FX that day. The target makes another check each day. Two successful checks in a row eliminate the Disease FX from the target’s system; otherwise it continues to occur each day. The target cannot recover from the Disease FX until it is cured. A Healing FX can counter a Disease effect with a (DC 10 + FX rank) check.

d20 Advanced: Part I
Chapter I: The Basics What is d20 Advanced? | The Basics | Gameplay | Hero Dice | Character Points | Details & Characteristics | Drawbacks
Chapter II: Abilities Generating Ability Scores | The Abilities | Altering Ability Scores | Movement | Size
Chapter III: Skills Skill Basics | How Skills Work | Skill Descriptions | Combat Skills | Resistances | Creating Skills
Chapter IV: Feats Acquiring Feats | Feat Descriptions | Fighting Styles | Creating Feats
Chapter V: FX FX Components | FX Types | Using FX | Noticing FX | Countering FX | FX Descriptions | FX Feats | FX Modifiers | Extras | Flaws | FX Drawbacks | Drawback Descriptions | FX Structures | Creating FX | Improving and Adding FX
Chapter VI: Gear Equipment | General Equipment | Weapons | Armor | Vehicles | Structures | Devices | Constructs | Wealth
Part I: Characters | Part II: Action | Part III: Running the Game

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