Gain Combat Advantage
From D20advanced
| GAIN COMBAT ADVANTAGE | One Action |
|---|
You grab your foe and pull him into a headlock, or fling a handful of sand at his eyes to temporarily blind him. With a wide sweep-kick, you knock your foe to the ground. These are just examples of how you can gain combat advantage over your foe.
Make an opposed maneuver check. If you succeed, your foe is off-balance, taking a -2 penalty to Defense against your attacks. In addition, you may take certain actions against a foe you have combat advantage against which you couldn't otherwise use.
If you succeed by 5 or more, your opponent is vulnerable, denying him his Defense bonus against attacks you make.
If you succeed by 10 or more, your opponent is flat-footed, denying him his Defense bonus against all attacks made against him.
| COMBAT ADVANTAGE | Condition | |
| Succeed | Off-Balance | -2 Defense against your attacks, Susceptible to your Combat Advantage attacks |
| Succeed by 5 | Vulnerable | Lose Defense Bonus against your attacks, Susceptible to your Combat Advantage attacks |
| Succeed by 10 | Flat-Footed | Lose Defense Bonus against all attacks, Susceptible to everyone's Combat Advantage attacks |
| Recovery | Automatic | 1 round |
Failure: If your opponent wins the opposed check, you do not gain any sort of combat advantage over that enemy.
Special: If you take a -5 penalty to your opposed maneuver check, your opponent can only escape your combat advantage with a successful opposed check at the cost of one action. This can be used to represent pinning a foe with a grapple.
Examples: Use Might to grab a foe and pin him against the wall. Use Acrobatics to somersault over your enemy and stab him from behind. Use Persuasion to trick your enemy and catch him with a feint.

